(Find me at 50 Watts Books.)
Some blown-up details from Philippe Druillet's Salammbo (1980s, English edition 2019). I'm surprised I never featured the legendary Druillet on 50 Watts before. I've had some French editions on my shelves for a long time.
In a new preface, while explaining how he came to work on such unusual source material (an 1862 novel), Druillet jokes: "I was casting about for a new subject and had, alas, found nothing that satisfied my paranoid delirium."
Factoid from Wikipedia: Druillet worked as a designer on the movie Sorcerer.
Druillet explains the above image & others in the book: [These pages] "were produced by Technology Artwork, a French company with its own method for creating new images. It involves a composite technique combining electronic and analog image processing, resulting in very high resolution effects and textures, brilliance and saturation of color. Today, in the 21st century, this technology is largely out-of-date, but in 1986, it was the first attempt to integrate computer-generated imagery into comic books."
Images copyright Editions Glenat
Some blown-up details from Philippe Druillet's Salammbo (1980s, English edition 2019). I'm surprised I never featured the legendary Druillet on 50 Watts before. I've had some French editions on my shelves for a long time.
In a new preface, while explaining how he came to work on such unusual source material (an 1862 novel), Druillet jokes: "I was casting about for a new subject and had, alas, found nothing that satisfied my paranoid delirium."
Factoid from Wikipedia: Druillet worked as a designer on the movie Sorcerer.
Druillet explains the above image & others in the book: [These pages] "were produced by Technology Artwork, a French company with its own method for creating new images. It involves a composite technique combining electronic and analog image processing, resulting in very high resolution effects and textures, brilliance and saturation of color. Today, in the 21st century, this technology is largely out-of-date, but in 1986, it was the first attempt to integrate computer-generated imagery into comic books."
Images copyright Editions Glenat